Game Design
Some Game Pitches I made to showcase an understanding of target demographics, platforms, audience, tone, game economy, and mechanics. Some design documentations to showcase my level planning in pacing, layout, reference, and concept.
Cosmo Lingo
A game pitch for a space themed mobile game that is targeted towards Gen Z and Alpha kids that are trying to learn Spanish.
The Wizardly Royale
A game pitch for a wizard themed battle royal game that is targeted towards Gen Z and Millennials that are into high fantasy.
Zenko: A Fox’s Tale Documentation
The design documentation for the Village level in the game, Zenko: A Fox’s Tale
The Ruins Documentation
The design documentation of the Ruins level