3D Modeling
Proxies that I created for the whitebox phase of levels. These were made in Maya and then imported in Unreal Engine 4.
Japanese inspired street that's modeled in Maya and rendered in UE4
The Swamp Level Whitebox modeled in Maya and rendered in UE4
1 Hour Speed Design Whitebox made and rendered in UE4
Proxy Temple and Landscaped Mountain
Proxy Ice Cream Stand and Vending Machine Props
Proxy Lighthouse Building